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Add URP upscalers and independent effect toggles - #32

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freezy merged 1 commit into
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fix/urp-player-gpu-cache
Oct 20, 2026
Merged

freezy merged 1 commit into
masterfrom
fix/urp-player-gpu-cache

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@freezy

@freezy freezy commented Oct 20, 2026 •

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Apply SSR and SSAO toggles independently and add FSR1/STP upscaling with appropriate scale and anti-aliasing behavior. Retain the required upscaler resources in standalone builds.

Validation: coordinated Linux standalone build succeeded; 31 Unity EditMode tests passed. Cold and warm T2 loading completed without an Intel GPU timeout; warm cache loading took 2.1 seconds.

Part of the coordinated fix/urp-player-gpu-cache changes across the engine, player, URP/HDRP adapters, PinMAME, and URP player project.

Coordinated PRs:

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