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yuymf/README.md
Halyu Land — YUYMF, AI Agent Engineer

Hi, I'm YUYMF

AI Agent Engineer / AI Application Researcher

Agent Runtime · LLM Workflows · AI Product Engineering · Game AI · Computer Vision

I build AI systems that turn messy context into usable tools: agent workflows, memory systems, content intelligence, and decision-making environments.


About Me

  • Building agentic applications across content creation, knowledge management, virtual characters, and game-like decision systems.
  • Interested in LLM workflow engineering: tool use, long-running jobs, memory, evaluation loops, streaming UX, and deployment.
  • Experienced in game AI and simulation: reinforcement learning, MCTS, strategy environments, Unity/UE workflows, and virtual character systems.
  • Previously worked on computer vision research, especially UAV tiny-object tracking, datasets, benchmarks, and reproducible experiments.

Current Focus

Direction What I build What it shows
Agent Engineering Multi-step LLM workflows, tool orchestration, long-running task pipelines, SSE progress streams Turning agents from demos into usable software
AI Application Research Content intelligence, AI analysis services, cross-platform data products, personal knowledge systems Mapping business/product questions into model-assisted systems
Autonomous Agents Persona agents, memory layers, heartbeat loops, intent/state engines, sub-skill routing Designing agents that maintain context and act over time
Game & Strategy AI RL/MCTS agents, game simulators, procedural content generation, virtual character interaction Handling complex state, uncertain actions, and evaluation
Research Systems Dataset design, tracking benchmarks, reproducible evaluation pipelines Making experiments measurable and comparable

Selected Work

Project What it demonstrates
AI Script & Storyboard Agent Full-stack agent product for live/script/storyboard generation with Next.js, Hono/FastAPI, PostgreSQL, Docker Compose, and streaming progress UX.
Autonomous Persona Agent Runtime Long-term memory, emotion/state engines, heartbeat loops, intent pools, content-source adapters, and pluggable agent skills.
Cross-platform AI Knowledge Manager Browser extension + web app + shared adapters for collecting, syncing, searching, tagging, and summarizing information across platforms.
MetaGPT Minecraft Contributions Multi-agent open-source contributions: action developer, curriculum agent, skill manager, Mineflayer integration, and event loop fixes.
xiaohongshu-skills / douyin-skills CDP-based platform automation skills, account isolation, browser process control, human-like interaction, publishing/search/ops workflows.
OLOD UAV tiny-object tracking dataset and benchmark; research execution from data construction to evaluation protocol.

Technical Toolbox

Direction Tools & Skills
AI / Agents Python, TypeScript, LangGraph, Agno, OpenAI-compatible APIs, RAG, prompt/workflow design, agent evaluation
Product Engineering Next.js, React, Hono/FastAPI, PostgreSQL, Redis, Prisma, Supabase, Docker, Nginx, Vercel
Automation Chrome CDP, browser extensions, platform adapters, scheduled jobs, data normalization, anti-fragile scraping workflows
ML / Research PyTorch, OpenCV, RL, MCTS, dataset design, benchmark evaluation, experiment tracking
Game / Interactive Unity, Unreal Engine, C++, C#, procedural generation, virtual character systems

Recent Interests

  • Making agents useful after the first prompt: memory, state, schedules, tools, and recovery.
  • Designing AI products where the model is only one part of a larger workflow.
  • Building virtual characters and game worlds that can reason, adapt, and generate stories through interaction.
  • Studying open-source agent frameworks and extracting practical architecture patterns.

github contribution grid snake animation

Connect

Pinned Loading

  1. godesk godesk Public

    Upload rules, get a playable game. ChatCut-shape Codex Plugin + hosted runtime.

    TypeScript

  2. Alive Alive Public

    Give a persona skill a body — not just a chat window.

    TypeScript

  3. dramo dramo Public

    AI 剧本工作区 — 从大纲到分镜,一处写完。

    TypeScript

  4. OLOD OLOD Public

    OLOD: A UAV dataset and benchmark for single tiny object tracking (IJRS 2024).

    7

  5. xiaohongshu-skills xiaohongshu-skills Public

    小红书自动化技能集合 — CDP 驱动的发布 / 搜索 / 运营工作流。

    Python 3 1

  6. douyin-skills douyin-skills Public

    抖音 CDP Bridge Skills — headless Chrome automation for Douyin.

    Python