Version 1.0 · Last updated 2026-07-22
| Component | Reads | Leaves your machine? |
|---|---|---|
| Plugin (userscript) | The two teams shown on the battle-preview screen. Your saved teams from the Showdown client's local storage. | No. All calculation is local. |
| Replay analyzer | Public replay data from replay.pokemonshowdown.com. |
Only the request to that public API. |
| Engine | Local data files only. | No. |
- It does not transmit your teams, results, or account data to any server.
- It does not read your password or your session token.
- It does not modify your Showdown account, teams, or battles.
- It does not automate play. It only displays a recommendation.
The replay analyzer caches downloaded replays in your browser's local storage so repeat runs are fast. Clear your browser storage to remove the cache.
The userscript requests @grant none. It runs with no elevated browser permissions.
Open an issue in the repository with steps to reproduce.