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Mount the chrome cradle's rig on a mast - #534

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Jackriip wants to merge 4 commits into
feature/hyperviolence-megafrom
fix/cradle-rig
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Jackriip wants to merge 4 commits into
feature/hyperviolence-megafrom
fix/cradle-rig

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@Jackriip

@Jackriip Jackriip commented Nov 11, 2026 •

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The chrome cradle's rig stands on its own mount

Before, the cradle's surgical rig was a bar floating above the slab, with nothing joining it to the floor, a wall or the slab, and its arms stopped short of the patient.

The rig now stands on a low plinth and mast behind the slab, with a pod head and a pink eye. Six jointed arms fold against the head when it's parked. During an install, one or two arms reach down at a time, and the gripper carries the implant out of the head and presses it into the patient's chest. Everything uses the slab's own greys and pink.

Before

before

After: a full install, recorded in game at real speed

install

Parked: empty, then occupied with a wall, a reinforced window and a console to the north

neighbours

Changes

  • chrome_cradle_rig.dmi: every rig state is redrawn with the same state names, frame counts and timing, plus a new frame state for the plinth and mast.
  • cyberware_anim2.dm: the plinth and mast are drawn under the slab and patient. The carried implant's path is moved so it lands on the patient's chest, and it fades in as it leaves the head.

Not playtested yet.

A patient buckled on the cradle lies 6 px lower than the rig art assumed
(lying offset, no elevation), so the tools and the carried ware stopped at
the body's top edge and the two right-hand arms hung in the air beside the
head. The arms now come down on the legs, belly, chest and head, the
gripper carries the ware out of the rig's head onto the chest, and the
retract starts from where the press left each arm.
@Jackriip
Jackriip marked this pull request as draft November 11, 2026 18:07
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