Migrate from InstancedMesh2 to BatchedMesh - #1090
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🦋 Changeset detectedLatest commit: 6837276 The changes in this PR will be included in the next version bump. This PR includes changesets to release 1 package
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Devin T. Currie (DTCurrie)
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Sep 25, 2026
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Overview
This PR removes our dependency on
InstancedMesh2in favor of using one batched mesh for all geometries. This means spheres, capsules, cylinders, boxes, and even custom buffer geometries are inserted into the same batched mesh.The benefits here are in removing a dependency and much better transparency sorting results. A lot of visibility snapping and clipping issues have been resolved by just putting everything into the same sorting space.
We should also get a (likely very small) performance boost by further reducing draw calls.
A lot of redundant code in each individual instancing file (
Boxes.svelte) was reduced due to the single batched mesh taking in a lot of shared logic.