A Native32 game emulator written in Rust.
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Updated
Sep 6, 2026 - Rust
A Native32 game emulator written in Rust.
Segher Boessenkool's u'nSP disassembler and emulator
SLEIGH specification for u'nSP
An open source implementation of the GeneralPlus A1800 audio codec
Technical documentation & homebrew research for the Mattel HyperScan (S+Core 7): 16+ GCC score-elf compiler bugs, PPU/RFID/I2C drivers, and the first emulated HyperScan audio in MAME.
🎵 Encode and decode GeneralPlus A1800 audio codec frames in Rust with precise fixed-point, subband processing for efficient low-bitrate audio.
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