🖥️ Second Life's official client
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Updated
Sep 3, 2026 - C++
🖥️ Second Life's official client
Lightweight client for connecting to Second Life and OpenSim based virtual worlds
A node.js interface for Second Life.
Linden Scripting Language (LSL / Second Life) files for your editor.
Alchemy is an openmetaverse compatible viewer striving to be at the forefront of stability, performance, and technological advancement in the open-source metaverse viewer field.
Optimizes a LSL2 script, folding constants, removing unused code and more. Adds new syntax features too.
Onigiri (お握り or 御握り), also known as omusubi (お結び), nigirimeshi (握り飯), or rice ball, is a Japanese food made from white rice formed into triangular or cylindrical shapes and often wrapped in nori.
Discord webhook example for Second Life/Opensimulator
nPose is an LSL script for use in Second Life® that allows one or more avatars to sit on (and otherwise control) objects and rez props, without poseballs. A versatile animation system/engine.
Intercepting proxy + analysis toolkit for Second Life compatible virtual worlds
A Discord and Second Life Bot that Relays between the two, and supports multiple channels/groups.
CommandLine based bot for SecondLife and other grids
Small web-client for connecting to the virtual world of Second Life and OpenSimulator.
A viewer for Second Life and NGC OpenSim, for desktop and mobile.
LSLForge - Eclipse plugin to assist with LSL scripting for Second Life. This repository is used for development, pull requests and bug reports.
SLua is a friendly fork of Luau for efficient serializable relocatable scripted entities in virtual worlds (specifically Second Life)
Distill the built-in Second Life viewer's LSL compiler into a standalone executable generating LSO and Mono (asm only, no binary)
Interact with Second Life from your terminal.
The original project was hosted on code.google.com/p/restbot and was automatically exported to GitHub once Google shut down their own free code repository services; subsequent development is now being done here on GitHub.
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