quake4
Here are 15 public repositories matching this topic...
DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
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Apr 18, 2026 - C++
The modern way to play QUAKE 4.
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Sep 4, 2026 - C++
A curated list of source ports/tools and plugins, for idTech4 Games
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Mar 18, 2026
My texture sets
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Nov 4, 2018
This prototype integrates a Texas Instruments TMS320C674x DSP with the Doom 3 GPL codebase to offload real-time ray-traced audio computations for reverb, occlusion, diffraction, and absorption. It leverages libusb for low-latency data transfer and preserves compatibility with existing OSS/ALSA backends, targeting <20ms latency.
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Feb 10, 2026
Curate and access a collection of free source ports, tools, and plugins for idTech4 game development and modding.
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Sep 5, 2026
A mod of Quake 4 for my midterm of my IT 266 class (Fall 2016). The mod renders all weapons in the game useless and replaces combat with turn-based monster battles, similar to the Pokemon games. (See the Quakemon branch for the actual project).
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Nov 3, 2016 - C++
🎮 Installation assistant for Quake 4 on modern Linux Ubuntu/Mint - configures environment and fixes compatibility (requires legitimate game files) 🐧
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Dec 31, 2025 - Shell
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