Editor and Runtime modules that aim to add some Digital Audio Workstation capabilities to Unreal Engine 5, requires Unreal Editor 5.4
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Updated
Mar 16, 2026 - C++
Editor and Runtime modules that aim to add some Digital Audio Workstation capabilities to Unreal Engine 5, requires Unreal Editor 5.4
Procedurally generated music and visualisation based on data from 120,000 stars
Procedural melody generator using Perlin noise — web demo and Unity prototype
Procedural generation of Impulse Tracker format songs.
Algorithmic module tracker generator
Composes and synthesizes complete psytrance sets from a seed — Goa, Full-On, Progressive, Dark Forest, Hi-Tech. Standalone, VST3 and Meta Quest.
Trance generator: tracks and DJ sets composed from a seed and synthesised in real time -- the JP-8000 supersaw, a physical piano, a synthesised orchestra, the pump of the ghost kick; motifs checked against known tracks. C++20 core, JUCE VST3 + standalone, Meta Quest app.
Strudel live-coding music engine ported to GDScript — patterns, mini-notation, tonal functions, sampler, synths, effects and a sample-accurate scheduler, all inside Godot. Paste browser code unchanged. Pure GDScript, no native code, no network.
An ambient generative music piece written in the Pure Data programming language.
A Swift package for generating music using style definition genotypes
Generative music for Claude Code. Every task gets its own tune, and the mood follows what the agent is doing and how fast it spends tokens.
Terminal music player that generates ambient and lofi music in real time — 9+ generative algorithms, SoundFont synthesis, convolution reverb, Braille oscilloscope viz
🎵 Zero-dependency procedural game music generator for the browser: create seeded 36-step loops, edit the sequencer, audition via Web Audio API and export WAV, JSON & Godot data. Vanilla JavaScript, deterministic, offline-first. Built for indie devs and gamedev workflows.
Top-down neon survival shooter, desktop + mobile web. 5 procedurally-scored biomes (each with its own song), a global Supabase leaderboard, and haptics/wake-lock/PWA mobile support -- all built on a React + Vite + TS shell around a raw canvas game loop with zero image/audio assets.
Turn a photo into an original 16-bit chiptune, composed and synthesized entirely on-device. Flutter + Rust, fully offline.
Hypnotic Berlin techno generator: tracks of 32-bar plateaus and whole DJ sets, composed from a seed and synthesised in real time -- kick and rumble, a 909 kit, a 303 through circuit-modelled filters, dub chords, a DJ mixer. C++20 core, JUCE VST3 + standalone, Meta Quest app.
Autonomous AI Computer Vision Engine detecting objects, hand gestures, body posture & facial emotion to synthesize real-time adaptive ambient soundscapes.
Psytrance composed and synthesized entirely in Python with numpy/scipy. No samples, no DAW.
A real-time adaptive music engine built in Unity. Walk through a 3D environment and dynamically shape layered music using a DSP-accurate step sequencer, polyphonic sampler, and spatial triggers.
Self-hosted 24/7 trance station for YouTube Live: gapless playback, generative visuals, composes its own music. Runs on a PC, a VPS or an ARM NAS.
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