🎓 Collective is a shared library with common code for all of Serilum's mods.
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Updated
Oct 17, 2026 - Java
🎓 Collective is a shared library with common code for all of Serilum's mods.
🧑🌾 Gives all villager entities a default or custom name to liven up the world.
🌲 Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement. Also works for warped (nether) trees. Become a master tree chopper quick in no time.
📚 Automatically refills the player's hand when using the final item if a replacement exists.
🔆 [Client] Press G to toggle the brightness/gamma in-game to maximum and get night vision.
📦 Give all new players joining the world configurable starter gear, items and/or potion effects. It can overwrite the initial inventory, or add the items after. Compatible with FTB Team Islands.
🚪 Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.
🧭 Complete randomly generated quests each day for experience and loot! Made for the 2024 CurseForge ModJam.
🏙 Sets the spawn point in a new world to the center of a village.
🍾 Allows the creation of experience bottles (bottles o' enchanting) from your own gathered xp.
♾ Prevents villager trades from locking up, making them always available. Trade away!
🌆 All villages receive a randomized name, shown in the GUI via the Areas mod.
🚪 Automatically opens doors around the player and closes them with a configurable delay.
🏛️ Allows the creation of buildings on initial world generation at spawn via schematic files.
🙅 Removes those pesky slimes when you're trying to be creative in a superflat world.
⭐ Displays a symbol next to enchanted item tooltips when they reach their max level.
🖼️ Adds basic functionality to edit the style of Minecraft's main menu and window.
💰 Patches the anvil to set the default level cost, material cost and percentage repaired.
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