The ultimate Geometry Dash modding framework
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Updated
Sep 6, 2026 - C++
The ultimate Geometry Dash modding framework
Next generation modding platform for Final Fantasy VII (Steam 2013, Steam 2026 Rerelease, GOG, Windows Store) and Final Fantasy VIII (Steam 2013)
Modding API for games made by Illusion (PHAPI / KKAPI / ECAPI / AIAPI / HS2API / KKSAPI)
Config based patch management for Subnautica and Subnautica: Below Zero
C++17, multi-architecture cross-platform hooking library with clean API.
The mod loader and mod framework for Outer Wilds
A work-in-progress modding tool geared toward UNDERTALE/DELTARUNE
A reproduce Version Of The Original XDevkit extension
MT Framework and RE Engine format library and toolset.
Streets of Rogue Modding Library
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!
🍋 A cross-platform modding library
.NET-based scripting system for Rocksteady's Arkham City
Apex Engine Format Library
.NET-based scripting system for Rocksteady's Arkham Knight
A work in progress Rogue Legacy 2 modding API
Mod loader & framework for My Singing Monsters PC that supports Lua, native, and asset mods.
Config based patch management for Graveyard Keeper
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