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15 changes: 9 additions & 6 deletions ko.ts
Original file line number Diff line number Diff line change
Expand Up @@ -389,14 +389,17 @@ export const KO: Record<string, string> = {
"Writing the script": "대본 작성 중",
"Voicing: {n} of {of} lines": "음성 생성: {of}줄 중 {n}줄",
"Timing it": "타이밍 맞추는 중",
"Fixing the script: {lines} of {of} lines": "대본 고치는 중: {of}줄 중 {lines}줄",
"Write the script": "대본 쓰기",
"Voice it": "음성 입히기",
"Time it": "타이밍 맞추기",
"Voice the rest": "나머지 음성 만들기",
"Voicing stopped at {n} of {of} lines.": "음성 생성이 {of}줄 중 {n}줄에서 멈췄습니다.",
"Timing the cast failed.": "중계 타이밍을 맞추지 못했습니다.",
"Writing the script failed.": "대본을 쓰지 못했습니다.",
"The script is kept, and the voices made so far: trying again only voices the lines still missing.": "대본과 지금까지 만든 음성은 남아 있습니다. 다시 시도하면 빠진 줄의 음성만 만듭니다.",
"Cast this game": "이 게임 중계하기",
"Read the game": "게임 읽기",
"{n} parts, {cards} cards": "{n}부, 카드 {cards}장",
"{n} lines": "{n}줄",
"planning the story": "흐름 구상 중",
"part {n} of {of}, {lines} lines so far": "{of}부 중 {n}부, 지금까지 {lines}줄",
"Voicing": "음성 생성",
"{n} of {of} lines": "{of}줄 중 {n}줄",
"Back": "뒤로",
"Cancel": "취소",
"The cast could not be made": "중계를 만들지 못했습니다",
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4 changes: 2 additions & 2 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "scmjs-plugin-aftermath",
"version": "0.13.0",
"version": "0.13.1",
"private": true,
"description": "Aftermath — a plugin for the scmJS StarCraft map editor.",
"author": "Jeany",
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2 changes: 1 addition & 1 deletion plugin.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "Aftermath",
"id": "aftermath",
"version": "0.13.0",
"version": "0.13.1",
"description": "Opens StarCraft replays over the map they were played on: where buildings went down and when, where units were sent, heat maps of the orders across one game or many, build orders, actions per minute and chat, on a timeline that plays back. At scmjs.dev it also shows the game itself in the map's place, played by the game's own code with its own graphics, and plays it through to show what happened: the units where they stood, what was really built and lost, and each player's army, economy and tech through the game.",
"requires": ["github:scm-js/plugin-scm-sim"],
"author": "Jeany",
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