Worlds Remain. A game by RawData Studio.
Pbuild is a first-person game about building planets and exploring them. You are one of the Vaelin, a people of wanderers, and you wake aboard Last Lantern, a vast worldship the vanished Anvari left at the edge of a stilled system. The ship has nearly everything needed to make a world. Making one is easy. Real physics decides what that world becomes, and then you fly down and explore it.
pbuild.space · In development · No release date yet
This repository is Pbuild's public home: screenshots, progress, and a place for your questions and ideas. The game's source code is private while we build it.
- Begin among the Vaelin (Children of Light), under a red dwarf beside a world the Long Cold has frozen, and follow the story of Elizabeth, the Wright who came before you
- Build a planet in minutes: set its orbit, mass, composition, spin, tilt, air and water
- The physics decides the rest: gravity, temperature, seasons, day length, and whether it can hold an atmosphere or oceans
- Explore what you made, from orbit to the ground with no loading screens
- Uncover an ancient story: why the Anvari vanished, and what the Long Cold wants
Work-in-progress captures from the current build. Not final art.
An early build runs on Windows PC, with mouse and keyboard or an Xbox controller. It isn't available to play yet.
- The Forge: write a world at the console and watch its gravity, warmth, seas, ice and clouds follow every dial. Speak it, and it lives its first thousand million years on the hologram until the Keepers answer: it remains, it is slipping, or it is unspoken
- Worlds seen from space: coasts, ranges, seas and weather from each world's own physics, under a sky of real stars. A world that lives is really out there, and the ship crosses to it
- Last Lantern: walk its halls as a cloaked Wright, from the Cradle and the Observatory to the Hangar, the Spoken Hall and the Bellows far below
- Elizabeth, the Vaelin's patched ship: mend her, fly her out through the Hangar's gate as a real spacecraft, and jump on her stride, an old Anvari hyperdrive, to an orbit round any of your worlds in a few heartbeats
- The opening act: quests from Ashvek, the ship's damaged Warden, the first fights against the Hushed, a pack, levels, and your own account with up to ten named Wrights
- Flying down to a world: from orbit to low over its ground in one smooth flight, the ground wearing the same texture you saw from above, its mountains at their true height, fading into the world's own haze. Over a living world, clouds reach all the way to you, an overcast above and a whiteout as you fly through, and its seas lie flat and reflect the sky. Its air slows Elizabeth, she hovers level and sets down on her legs on any land, and you step out onto the world's own ground under its gravity; your landing is kept in your save. Walking far across a world, and seas that move like water, come next
| Phase | Status |
|---|---|
| Design | Complete · September 2026 |
| Foundations | Complete · September 2026 |
| The Forge | Complete · September 2026 |
| Worlds Seen From Space | Complete · September 2026 |
| One People, Many Stars | Complete · September 2026 |
| The Mood Pass | Complete · November 2026 |
| Foundations for Play | Complete · November 2026 |
| Waking Last Lantern | In progress |
| Worlds You Can Walk | In progress |
| Tending Seeds | Next |
| Together | Planned |
| Living Worlds | Planned |
| The Spiral's Story | Planned |
The full roadmap, with what each phase holds, is on pbuild.space.
- Questions, ideas, or just want to say hi? Start a thread in Discussions.
- Feedback on something you've seen? Open an issue.
- Follow along at pbuild.space and rawdata.cloud.
Unity 6 (URP) and C#.
© 2026 RawData Studio. All rights reserved. The images and text here are shared to show the game, not licensed for reuse.














