Skip to content

About

Pbuild: a game about building planets and exploring them, by RawData Studio. Screenshots, roadmap and feedback; source is private.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Latest commit

 

History

3 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 

Repository files navigation

Pbuild

Worlds Remain. A game by RawData Studio.

The title on the galaxy, Rime rising as a crescent in the corner

Pbuild is a first-person game about building planets and exploring them. You are one of the Vaelin, a people of wanderers, and you wake aboard Last Lantern, a vast worldship the vanished Anvari left at the edge of a stilled system. The ship has nearly everything needed to make a world. Making one is easy. Real physics decides what that world becomes, and then you fly down and explore it.

pbuild.space · In development · No release date yet

This repository is Pbuild's public home: screenshots, progress, and a place for your questions and ideas. The game's source code is private while we build it.

The Idea

  • Begin among the Vaelin (Children of Light), under a red dwarf beside a world the Long Cold has frozen, and follow the story of Elizabeth, the Wright who came before you
  • Build a planet in minutes: set its orbit, mass, composition, spin, tilt, air and water
  • The physics decides the rest: gravity, temperature, seasons, day length, and whether it can hold an atmosphere or oceans
  • Explore what you made, from orbit to the ground with no loading screens
  • Uncover an ancient story: why the Anvari vanished, and what the Long Cold wants

From the Build

Work-in-progress captures from the current build. Not final art.

Elizabeth's drives burning low over a living world's sea Flying Elizabeth down into a living world from orbit

Low over its sea, the water reflecting the sky and the clouds Under the overcast, its ground fading into the world's own haze

The same sea at dusk, the sun low under the clouds A world's ground, drawn as you come down to it

Last Lantern from beneath, her heart's plume burning down out of the ship The Bellows, at the Axis's very foot

Writing a world at the Forge's console The Forge answering a world just spoken

The Spoken Hall's columns, gold words climbing into the dark A fight in the Long Hall

Unbind lands on a Hushed Mender A world you spoke, filling the Observatory

What's in the Build So Far

An early build runs on Windows PC, with mouse and keyboard or an Xbox controller. It isn't available to play yet.

  • The Forge: write a world at the console and watch its gravity, warmth, seas, ice and clouds follow every dial. Speak it, and it lives its first thousand million years on the hologram until the Keepers answer: it remains, it is slipping, or it is unspoken
  • Worlds seen from space: coasts, ranges, seas and weather from each world's own physics, under a sky of real stars. A world that lives is really out there, and the ship crosses to it
  • Last Lantern: walk its halls as a cloaked Wright, from the Cradle and the Observatory to the Hangar, the Spoken Hall and the Bellows far below
  • Elizabeth, the Vaelin's patched ship: mend her, fly her out through the Hangar's gate as a real spacecraft, and jump on her stride, an old Anvari hyperdrive, to an orbit round any of your worlds in a few heartbeats
  • The opening act: quests from Ashvek, the ship's damaged Warden, the first fights against the Hushed, a pack, levels, and your own account with up to ten named Wrights
  • Flying down to a world: from orbit to low over its ground in one smooth flight, the ground wearing the same texture you saw from above, its mountains at their true height, fading into the world's own haze. Over a living world, clouds reach all the way to you, an overcast above and a whiteout as you fly through, and its seas lie flat and reflect the sky. Its air slows Elizabeth, she hovers level and sets down on her legs on any land, and you step out onto the world's own ground under its gravity; your landing is kept in your save. Walking far across a world, and seas that move like water, come next

Roadmap

Phase Status
Design Complete · September 2026
Foundations Complete · September 2026
The Forge Complete · September 2026
Worlds Seen From Space Complete · September 2026
One People, Many Stars Complete · September 2026
The Mood Pass Complete · November 2026
Foundations for Play Complete · November 2026
Waking Last Lantern In progress
Worlds You Can Walk In progress
Tending Seeds Next
Together Planned
Living Worlds Planned
The Spiral's Story Planned

The full roadmap, with what each phase holds, is on pbuild.space.

Get Involved

Built With

Unity 6 (URP) and C#.


© 2026 RawData Studio. All rights reserved. The images and text here are shared to show the game, not licensed for reuse.

About

Pbuild: a game about building planets and exploring them, by RawData Studio. Screenshots, roadmap and feedback; source is private.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors