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This repository was archived by the owner on Nov 24, 2021. It is now read-only.
This repository was archived by the owner on Nov 24, 2021. It is now read-only.

Entities getting removed by vphysics randomly #75

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@JJL772

The following error messages are shown in the console
image
Generally this is coincided with a huge lag spike.
The snippet of code that removes ents from the simulation is actually in Bullet itself. It checks if the max - min AABB is larger than 1.0*10^12 and then removes it if it is.

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