-
Notifications
You must be signed in to change notification settings - Fork 0
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
webgpuPages.12: a transparent triangle count read as zero, once, never since
bugSomething isn't workingSomething isn't working🟢 lowLow priority: polish, cleanup, toolingLow priority: polish, cleanup, toolingStatus: Open.#106 In pasquelin/WebGeometry;Batch math kernels for hosts, and the bench that arbitrates them (stages 2 and 4 of #80)
calculatorHost compute, mathematics, Three.js migration, WebGLHost compute, mathematics, Three.js migration, WebGLenhancementNew feature or requestNew feature or requestin reviewPull request is open and under reviewPull request is open and under review🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#104 In pasquelin/WebGeometry;No proof compares material pixels against the Three witness
benchmarkingBenchmarks, measurement campaigns, browser proofsBenchmarks, measurement campaigns, browser proofs🟢 lowLow priority: polish, cleanup, toolingLow priority: polish, cleanup, toolingStatus: Open.#102 In pasquelin/WebGeometry;Track issue state with in progress and in review labels
in reviewPull request is open and under reviewPull request is open and under reviewStatus: Open.#99 In pasquelin/WebGeometry;visMaterial dereferences the first declared material: an empty list throws on the main path
in reviewPull request is open and under reviewPull request is open and under reviewStatus: Open.#95 In pasquelin/WebGeometry;Batch E2 of #59: engine-owned WebGL2 — cluster batch renderer, composition host and captures without Three
enhancementNew feature or requestNew feature or request🟢 lowLow priority: polish, cleanup, toolingLow priority: polish, cleanup, toolingStatus: Open.#85 In pasquelin/WebGeometry;Batch math API for hosts: n elements per call, JS reference and Wasm kernel, measured against Three's loops
calculatorHost compute, mathematics, Three.js migration, WebGLHost compute, mathematics, Three.js migration, WebGLdocumentationImprovements or additions to documentationImprovements or additions to documentationenhancementNew feature or requestNew feature or request🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#80 In pasquelin/WebGeometry;Batch D of #59: packages/three-adapter and docs/MIGRATION_THREE.md for Three.js hosts
documentationImprovements or additions to documentationImprovements or additions to documentationenhancementNew feature or requestNew feature or request🟢 lowLow priority: polish, cleanup, toolingLow priority: polish, cleanup, toolingStatus: Open.#79 In pasquelin/WebGeometry;Batch C of #59: engine-owned scene model (SceneNode, Material, Light) in place of the THREE.Scene contract
enhancementNew feature or requestNew feature or request🟢 lowLow priority: polish, cleanup, toolingLow priority: polish, cleanup, toolingStatus: Open.#78 In pasquelin/WebGeometry;Translate remaining French wording left after #74
in reviewPull request is open and under reviewPull request is open and under reviewStatus: Open.#75 In pasquelin/WebGeometry;Run the browser visual verification suite on the repository's own harness
benchmarkingBenchmarks, measurement campaigns, browser proofsBenchmarks, measurement campaigns, browser proofsin reviewPull request is open and under reviewPull request is open and under review🟢 lowLow priority: polish, cleanup, toolingLow priority: polish, cleanup, toolingStatus: Open.#63 In pasquelin/WebGeometry;Acquire test asset with blended transparent materials for partition audit
benchmarkingBenchmarks, measurement campaigns, browser proofsBenchmarks, measurement campaigns, browser proofs🟢 lowLow priority: polish, cleanup, toolingLow priority: polish, cleanup, toolingStatus: Open.#62 In pasquelin/WebGeometry;