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Add native input and rebinding interfaces - #49

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qudix merged 3 commits into
libxse:mainfrom
ozooma10:settings-input-controls
Sep 27, 2026
Merged

qudix merged 3 commits into
libxse:mainfrom
ozooma10:settings-input-controls

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Expose ControlMap, input dispatch, handler registration, and SettingsDataModel bindings.

Expose ControlMap, input dispatch, handler registration, and SettingsDataModel bindings.
@qudix
qudix merged commit e0dbccd into libxse:main Sep 27, 2026
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ozooma10 added a commit to ozooma10/commonlibsf that referenced this pull request Oct 21, 2026
Take upstream's finalized input/rebinding interfaces (PR libxse#49), atomic
Scaleform AddRef (PR libxse#50) and BSStringT layout fix (PR libxse#52).

Keep forge additions on top: ControlMap LoadCustomMappings and
ApplyCustomMappings, SettingsDataModel SetGameplayOptionIndex and
SaveSettings, and forge-only IDs (BSFaceDB, MenuCursor,
BSWin32KeyboardDevice). Drop MappingRowStringDtor now that the row
formatter uses BSString, and update the ControlMap test to expect
heap text to be released through MemoryManager::Free.
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2 participants