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my gemes #2

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@fantomnai043-blip
<title>Какашки с неба ☄💩</title> <style> body { margin: 0; height: 100vh; overflow: hidden; background: linear-gradient(to bottom, #87CEEB 0%, #E0F6FF 100%); font-family: Arial, Helvetica, sans-serif; cursor: default; }
.poop {
    position: absolute;
    font-size: 40px;
    user-select: none;
    pointer-events: none;
    animation: fall linear forwards;
}

@keyframes fall {
    to {
        transform: translateY(120vh) rotate(720deg);
    }
}

.button-area {
    position: fixed;
    bottom: 40px;
    left: 50%;
    transform: translateX(-50%);
    z-index: 100;
}

button {
    font-size: 28px;
    padding: 20px 60px;
    border: none;
    border-radius: 50px;
    background: #8B4513;
    color: white;
    cursor: pointer;
    box-shadow: 0 8px #5c2f0d;
    transition: transform 0.1s;
}

button:active {
    transform: translateY(4px);
    box-shadow: 0 4px #5c2f0d;
}

h1 {
    text-align: center;
    color: #444;
    margin-top: 30px;
    text-shadow: 2px 2px 0 white;
}
</style>

Жми и будет дождик 💩

💩 ДАВАЙ!
<script> function poopRain() { for(let i = 0; i < 18; i++) { setTimeout(() => { createOnePoop(); }, i * 80 + Math.random()*60); } } function createOnePoop() { const poop = document.createElement("div"); poop.className = "poop"; poop.textContent = ["💩","💩","💩","🐄","🤎","💦"][Math.floor(Math.random()*6)]; // случайная позиция по горизонтали const x = Math.random() * window.innerWidth; poop.style.left = x + "px"; // разная скорость падения и поворота const duration = 2.5 + Math.random() * 3.5; // 2.5–6 сек poop.style.animationDuration = duration + "s"; // небольшой разброс по размеру const scale = 0.7 + Math.random() * 0.8; poop.style.transform = `scale(${scale})`; document.body.appendChild(poop); // удаляем после окончания анимации setTimeout(() => { poop.remove(); }, duration * 1000 + 100); } // Можно ещё и кликом по экрану запускать :) document.addEventListener('click', (e) => { // не запускаем когда жмём по кнопке if (e.target.tagName !== 'BUTTON') { poopRain(); } }); </script>

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