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griby-man/README.md

Modder, programmer, tinkerer, electrician, and incurably curious bastard.

Rust C C++ Go Python

Ruby Lua Bash JavaScript HTML / CSS QML / Qt

Arch Linux NixOS Vulkan SQLite

Reverse Engineering ROM Hacking Game Preservation Modding


Most things are more interesting once you open them. I build software because building is how I come to understand something, mostly systems work in Rust and C, and mostly close to the metal or close to the past: reverse engineering, ROM hacking, and getting old games running natively on hardware their authors never imagined.

Pinned Loading

  1. bardown bardown Public

    NHL 14 (Xbox 360) statically recompiled to run natively on Linux and Windows, with its own Vulkan renderer. Bring your own disc.

    C++ 4

  2. OpenTS2 OpenTS2 Public

    Forked from LazyDuchess/OpenTS2

    Open source re-implementation of The Sims 2 in Unity

    C#

  3. skate-3-rust-engine skate-3-rust-engine Public

    Forked from SK8-ENGINE/skate-3-rust-engine

    Rust and Bevy skating project based on Skate 3 reverse-engineering research. Game assets not included.

    Rust