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foundryvtt
crucible
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Comfortable display density
Compact display density
When a signature note name is too long to fit inline with the level (eg swashbuckler) the hover-window for checks has overlapping text with the next character
High
Filter by Priority: High
Bug
foundryvtt/crucible#1647
·
Filter by author
aaclayton
opened
on Oct 17, 2026
Track unlock and bash DCs that can be configured on a Wall document to express the difficulty of opening a door.
pr:available
High
Filter by Priority: High
Feature
foundryvtt/crucible#1607
·
Filter by author
aaclayton
opened
on Oct 4, 2026
Track system mechanics concepts that have no corresponding
@Rule
support.
documentation
High
Filter by Priority: High
foundryvtt/crucible#1580
·
Filter by author
aaclayton
opened
on Sep 28, 2026
1
Adjust Thermal Vision so that it only detects through non-magical darkness sources
Medium
Filter by Priority: Medium
Feature
foundryvtt/crucible#1571
·
Filter by author
roth-michael
opened
on Sep 27, 2026
Automate Slipstep's interruption of the triggering action
High
Filter by Priority: High
Feature
foundryvtt/crucible#1569
·
Filter by author
aaclayton
opened
on Sep 27, 2026
Improved Torch actions
Urgent
Filter by Priority: Urgent
Feature
foundryvtt/crucible#1565
·
Filter by author
aaclayton
opened
on Sep 27, 2026
1
Revisit lighting presets for Lantern & Torch
High
Filter by Priority: High
Task
foundryvtt/crucible#1538
·
Filter by author
roth-michael
opened
on Sep 21, 2026
Implement a mechanism for "active effect while inside region" style auras
High
Filter by Priority: High
Feature
foundryvtt/crucible#1537
·
Filter by author
roth-michael
opened
on Sep 21, 2026
Consider restraining talent tree tooltips to available screen real estate
Low
Filter by Priority: Low
Feature
foundryvtt/crucible#1533
·
Filter by author
roth-michael
opened
on Sep 21, 2026
add tooltip to attunements for ember explaining the moons
Low
Filter by Priority: Low
foundryvtt/crucible#1464
·
Filter by author
Plushtoast
opened
on Sep 8, 2026
1
Add a specialized "Stealth" active effect which is responsible for managing sneak, hide, and detection mechanics for Stealth use.
High
Filter by Priority: High
Feature
foundryvtt/crucible#1454
·
Filter by author
aaclayton
opened
on Sep 5, 2026
The Rune of Illusion action for decoupling a shadow should provide a stated maximum range.
documentation
Medium
Filter by Priority: Medium
Feature
foundryvtt/crucible#1426
·
Filter by author
aaclayton
opened
on Aug 18, 2026
1
Consider good candidates for Tours
documentation
Low
Filter by Priority: Low
Feature
foundryvtt/crucible#1422
·
Filter by author
roth-michael
opened
on Aug 14, 2026
Dawn Beacon does not create a light source (automation required)
Medium
Filter by Priority: Medium
Feature
foundryvtt/crucible#1418
·
Filter by author
XinSysVTT
opened
on Aug 1, 2026
1
Token ruler waypoint label is unstyled and unreadable (Crucible overrides the template but ships no CSS for it)
nonrepro
Medium
Filter by Priority: Medium
Bug
foundryvtt/crucible#1416
·
Filter by author
nhillen
opened
on Jul 27, 2026
1
Actors with long names result in ugly styling in the "Requested Actors" section of check dialogs
Medium
Filter by Priority: Medium
Bug
foundryvtt/crucible#1405
·
Filter by author
roth-michael
opened
on Jul 20, 2026
Consider a mechanism for targeting tokens at a different elevation from the source token when using the Ray gesture
Medium
Filter by Priority: Medium
Feature
foundryvtt/crucible#1381
·
Filter by author
roth-michael
opened
on Jul 8, 2026
Issue with the Grappled effect
pr:available
Medium
Filter by Priority: Medium
Bug
foundryvtt/crucible#1323
·
Filter by author
Lioheart
opened
on Jun 19, 2026
3
Consider introducing a warning if an actor's talent tree is in an inconsistent state
pr:available
Medium
Filter by Priority: Medium
Feature
foundryvtt/crucible#1318
·
Filter by author
roth-michael
opened
on Jun 18, 2026
2
Update Berserker to integrate with new removal DC
pr:available
Medium
Filter by Priority: Medium
Task
foundryvtt/crucible#1309
·
Filter by author
roth-michael
opened
on Jun 17, 2026
Modify Steel-Jaw Trap to make use of new Persistent AoE region behavior
blocked
Medium
Filter by Priority: Medium
Task
foundryvtt/crucible#1302
·
Filter by author
roth-michael
opened
on Jun 17, 2026
Gem of Conjured Flame doesn't handle multiple summons gracefully
pr:available
Medium
Filter by Priority: Medium
Bug
foundryvtt/crucible#1300
·
Filter by author
roth-michael
opened
on Jun 17, 2026
1
"Falling" status has the wrong associated page
blocked
Medium
Filter by Priority: Medium
Bug
foundryvtt/crucible#1292
·
Filter by author
roth-michael
opened
on Jun 17, 2026
1
"Throw Weapon" action should not allow selection of weapons which cannot be thrown (e.g. unarmed weapons)
pr:available
Medium
Filter by Priority: Medium
Task
foundryvtt/crucible#1288
·
Filter by author
roth-michael
opened
on Jun 17, 2026
1
Write up rules for rendering oneself prone
pr:available
Medium
Filter by Priority: Medium
Task
foundryvtt/crucible#1265
·
Filter by author
roth-michael
opened
on Jun 15, 2026
4
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