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Description

Immersive Farming is an addon for Immersive Engineering focusing on extending the farming experience. Players will be able to craft sprinklers or a watering can, to better irrigate their crops and make pesticides to prevent their crops from getting sick and dying. It also adds 2 multiblocks, the composting bin and industrial composter to make compost and speed up crop growth. Immersive Farming also introduces several new mechanics that change vanilla farming.

Features

Features are explained in the engineer's manual, but here is an overview:

  • Irrigation
    • Soil has a water level: crops don't grow on dry soil, and each growth stage consumes some water
    • Rain and sprinklers water the soil, and unwatered soil slowly dries out
    • Sprinklers! Sprinklers can be crafted in order to irrigate crops (6 block radius for the regular and 12 blocks for the high pressure one)
    • Watering can: right click soil or a plant to fully water it, right click a water source to refill it
    • Soil next to a water block is flooded, and crops on it grow much slower
  • Crop growth
    • Bone meal can no longer be used on crops
    • Crops only grow at vanilla speed on watered and fertilized soil
    • Unfertilized and flooded soil both reduce growth speed to 20% (configurable)
    • Crops don't grow in cold biomes
    • Crops need sunlight to grow: they must see the sky, glass is fine (configurable)
  • Carts
    • Plow: to till land faster
    • Sowing machine: to sow seeds and fertilize faster
  • Fertilization
    • Compost can be made from the Industrial Composter multiblock or the composting bin
    • Using compost on soil boosts crop growth
  • Farmland
    • Farmland can no longer be trampled by jumping on it
    • Tilling dirt now requires several clicks (but better hoes speed up this process)
    • Farmland can be turned back into dirt with a shovel
    • Trowel: right click soil or a crop to inspect its tilling, water level, fertility and health
  • Crop disease
    • Crops can become sick and eventually die
    • Sick crops can contaminate adjacent crops (disabled by default, configurable)
    • Using treated water in the sprinklers will prevent and cure diseases
    • Treated water is made in the Mixer from water, copper dust and sulfur dust
  • Configuration
    • Growth speeds, evaporation, sunlight requirement, disease spreading and farmland replacement can be changed in the config file
    • The engineer's manual reflects the config values

More information

This mod is still in its early stage of development so feel free to give any suggestions and please report bugs in the issue tracker !

Modpack information

No permissions are needed to use the mod, feel free to use it in your modpack !

Credits

Thanks to Peter for creating the assets !

In order to make the carts, I used chunks of code from AstikorCarts, and adapted it to Immersive Farming.

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