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Godot: A Flow Map for 2d (For things like Water, Fog, ...)

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GodotFlowMap2D

Godot: A Flow Map for 2d (For things like Water, Fog, ...)

Flow map example (red and green channel)

Flow Map

For Water use

  1. TextureRect (or Sprite, but doens't have tile functionality)
  2. Right click on Texture ([empty])
  3. New NoiseTexture
  4. In the Noise Texture: Noise select OpenSimplexNoise
  5. activate Seamless

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Godot: A Flow Map for 2d (For things like Water, Fog, ...)

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