I build systems in Rust — from the browser down to the board — at Mantiq, in Dubai.
Before that: Python and Google Cloud at Skyconseil, and an Android application shipped solo as a freelancer.
Most of what I write is private. These are the parts I can show.
- Rust across a real-estate ERP in production — the web interface, the services behind it, and the embedded side
- Wiring LLM agents into real workflows: MCP servers, multi-provider orchestration, and the guardrails that keep them predictable
heistDuel · Rust · Circom · Soroban
A turn-based stealth game on Stellar. Two players cross a 12×12 grid under fog of war, grabbing loot
while dodging security cameras and laser beams, then race for the exit. Neither can see the other's
map — so instead of trusting a server to referee, every move carries a Groth16 proof that it was
legal, checked by an on-chain verifier.
Uniti · C++
A game engine where plugins are loaded at runtime and scenes are plain JSON — so a level changes
without recompiling anything. Embeds a JavaScript scripting layer, and ships with a Connect Four
built on top of it to prove the point.
LinkEase · TypeScript · Node
Connect OAuth 2.0 and webhook services, then wire triggers to actions in a no-code editor — an
IFTTT you can host yourself. Three services composed with Docker:
API,
web client,
workers.
API-Intranet · JavaScript · Puppeteer
My school's intranet has no API, so I wrote one. Puppeteer walks the Microsoft SSO flow — two-factor
included — JSDOM parses what comes back, and the whole thing is re-exposed as REST and Socket.io.
It runs on your own credentials and stores nothing.
In Rust, mostly Axum, Leptos, Tokio and the Soroban SDK.



