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bahmez/README.md

Younes Bahri

I build systems in Rust — from the browser down to the board — at Mantiq, in Dubai.
Before that: Python and Google Cloud at Skyconseil, and an Android application shipped solo as a freelancer.

Most of what I write is private. These are the parts I can show.

Currently

  • Rust across a real-estate ERP in production — the web interface, the services behind it, and the embedded side
  • Wiring LLM agents into real workflows: MCP servers, multi-provider orchestration, and the guardrails that keep them predictable

Selected work

heistDuel · Rust · Circom · Soroban
A turn-based stealth game on Stellar. Two players cross a 12×12 grid under fog of war, grabbing loot while dodging security cameras and laser beams, then race for the exit. Neither can see the other's map — so instead of trusting a server to referee, every move carries a Groth16 proof that it was legal, checked by an on-chain verifier.

Uniti · C++
A game engine where plugins are loaded at runtime and scenes are plain JSON — so a level changes without recompiling anything. Embeds a JavaScript scripting layer, and ships with a Connect Four built on top of it to prove the point.

LinkEase · TypeScript · Node
Connect OAuth 2.0 and webhook services, then wire triggers to actions in a no-code editor — an IFTTT you can host yourself. Three services composed with Docker: API, web client, workers.

API-Intranet · JavaScript · Puppeteer
My school's intranet has no API, so I wrote one. Puppeteer walks the Microsoft SSO flow — two-factor included — JSDOM parses what comes back, and the whole thing is re-exposed as REST and Socket.io. It runs on your own credentials and stores nothing.

Stack

Rust C++ C TypeScript Python Solidity PostgreSQL Docker Terraform Google Cloud

In Rust, mostly Axum, Leptos, Tokio and the Soroban SDK.

Pinned Loading

  1. Saverio976/Raytracer Saverio976/Raytracer Public

    Raytracer made from sctratch with basic compatibility for obj files. | School Project

    C++ 6

  2. API-Intranet API-Intranet Public

    Unofficial REST and Socket.io API over the Epitech intranet. Puppeteer walks the Microsoft SSO flow, two-factor included, and JSDOM parses what comes back.

    JavaScript

  3. heistDuel heistDuel Public

    Two-player stealth game on Stellar/Soroban where every turn is proven legal with a zero-knowledge proof. Rust contracts, Circom circuits, Groth16 on-chain verifier.

    TypeScript

  4. taskly taskly Public

    Collaborative project and task manager: NestJS API, Next.js client, Firestore, deployed on Google Cloud.

    TypeScript

  5. AREA-LinkEase/project AREA-LinkEase/project Public

    Self-hostable IFTTT: connect OAuth 2.0 and webhook services, then wire triggers to actions in a no-code editor. API, web client and workers composed with Docker.

    JavaScript

  6. rtipe/Uniti rtipe/Uniti Public

    C++ game engine with plugins loaded at runtime, scenes described in JSON and an embedded JavaScript scripting layer. Ships with a Connect Four built on top of it.

    C++