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- Status: Open.#3262 In TheSuperHackers/GeneralsGameCode;
Possible issues in W3DDisplay debug feature
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingZHRelates to Zero HourRelates to Zero HourStatus: Open.#3261 In TheSuperHackers/GeneralsGameCode;PolygonTrigger::ParsePolygonTriggersDataChunk rejects point shapes, but not line shapes
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerStatus: Open.#3259 In TheSuperHackers/GeneralsGameCode;Terrain deformation loops scan from row 0 wastefully
MinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerPerformanceIs a performance concernIs a performance concernStatus: Open.#3257 In TheSuperHackers/GeneralsGameCode;Scaling Online lobby icons with resolution
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facing⚠️ TriageIssues requiring initial review and prioritizationIssues requiring initial review and prioritizationStatus: Open.Replay playback dereferences a null slot when the local player index is -1
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingSaveloadIs Saveload/Xfer relatedIs Saveload/Xfer relatedStatus: Open.#3239 In TheSuperHackers/GeneralsGameCode;- Status: Open.#3237 In TheSuperHackers/GeneralsGameCode;
Save games cannot be loaded on non-Windows builds
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingStatus: Open.#3235 In TheSuperHackers/GeneralsGameCode;Audio fails to play or is prematurely cut off in various circumstances
AudioIs audio relatedIs audio relatedBugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenRelates to GeneralsRelates to GeneralsThisProjectThe issue was introduced by this project, or this task is specific to this projectThe issue was introduced by this project, or this task is specific to this projectZHRelates to Zero HourRelates to Zero Hour⚠️ TriageIssues requiring initial review and prioritizationIssues requiring initial review and prioritizationStatus: Open.When skipping the introduction video, the sound keeps playing
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenRelates to GeneralsRelates to GeneralsMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerThisProjectThe issue was introduced by this project, or this task is specific to this projectThe issue was introduced by this project, or this task is specific to this projectStatus: Open.Destroying a non-top modal window leaves a dangling pointer
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badGenRelates to GeneralsRelates to GeneralsGUIFor graphical user interfaceFor graphical user interfaceMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerMemoryIs memory relatedIs memory relatedStabilityConcerns stability of the runtimeConcerns stability of the runtimeZHRelates to Zero HourRelates to Zero HourStatus: Open.#3223 In TheSuperHackers/GeneralsGameCode;- Status: Open.