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12 changes: 5 additions & 7 deletions prefabs/spaces/conspiracy.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -10,13 +10,7 @@

[sub_resource type="Environment" id="Environment_n6lso"]
background_mode = 1
background_color = Color(0.06053035, 0.06053035, 0.060530342, 1)
glow_intensity = 1.5
glow_bloom = 0.15
fog_enabled = true
fog_light_color = Color(0.05882353, 0.05882353, 0.05882353, 1)
fog_light_energy = 0.1
fog_density = 0.05
background_color = Color(0.017732391, 0.01773239, 0.017732402, 1)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fp3uj"]
render_priority = 1
Expand Down Expand Up @@ -74,6 +68,8 @@ transparency = 1
shading_mode = 0
albedo_texture = ExtResource("4_xo752")
uv1_scale = Vector3(1, 20, 1)
distance_fade_mode = 1
distance_fade_min_distance = 30.0

[sub_resource type="PlaneMesh" id="PlaneMesh_rc4du"]
material = SubResource("StandardMaterial3D_ay2bh")
Expand All @@ -83,6 +79,8 @@ transparency = 1
shading_mode = 0
albedo_texture = ExtResource("5_iimi0")
uv1_scale = Vector3(1, 20, 1)
distance_fade_mode = 1
distance_fade_min_distance = 30.0

[sub_resource type="PlaneMesh" id="PlaneMesh_xig5v"]
lightmap_size_hint = Vector2i(12, 12)
Expand Down
2 changes: 1 addition & 1 deletion scripts/database/settings/SettingsProfile.cs
Original file line number Diff line number Diff line change
Expand Up @@ -970,7 +970,7 @@ public SettingsProfile()
{
Id = "VisibilityAssist",
Title = "Visibility Assist",
Description = "Enables a dark radial fade to help with visibility",
Description = "Enables a dark radial fade to help with visibility (impacts performance significantly)",
Section = SettingsSection.Visual,
};

Expand Down
5 changes: 1 addition & 4 deletions scripts/spaces/Conspiracy.cs
Original file line number Diff line number Diff line change
Expand Up @@ -47,9 +47,6 @@ public override void _Process(double delta)
scrollingText.Position = scrollingTextStartPos;
}
}
else
{
scrollingText.Visible = settings.SpaceEffects;
}
scrollingText.Visible = settings.SpaceEffects;
}
}
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