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Prompt Event Types

Ege Yilmaz edited this page Jun 15, 2025 · 1 revision

PromptEventType

The PromptEventType defines the types of events that can occur in response to a prompt.
These events reflect player interactions and system-driven changes.
See here for a video explanation of the Prompt Event Types.

The Full List of Prompt Event Types

0 = kAccepted

  • The player accepted or confirmed the prompt.
  • Triggered by the expected input (press or hold).

1 = kDeclined

  • The player declined or dismissed the prompt.
  • Typically triggered by a cancel action.

2 = kRemovedByMod

  • The prompt was removed by a mod or script.
  • Not caused by player input.
  • See here for more explanation.

3 = kTimingOut

  • The prompt is about to time out.
  • Useful for handling last-moment logic.

4 = kTimeout

  • The prompt has timed out.
  • No longer available for interaction.

5 = kDown

  • The assigned button or key was pressed down.
  • May be followed by kUp.

6 = kUp

  • The assigned button or key was released after being pressed.

7 = kMove

  • An analog input was moved (e.g. mouse or gamepad stick).
  • Movement delta is included in the event data.

These values enable full tracking of player interaction and system state for prompts.

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