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@Open-EnB

Open-EnB

Open-EnB

Open-source work on Earth & Beyond, Westwood Studios' 2002 space MMORPG.

EnB: a byte-exact reconstruction, in C++, of the game client (client.exe, built with Visual C++ 6.0 SP4). The source compiles back to the same machine code as the retail executable, with the original class names and Westwood's coding conventions. Where the client shares code with the WWVegas libraries EA published (Renegade, Generals / Zero Hour), that code is imported from EA's release; the rest is reverse engineered and proven function by function against the retail binary.

Contributions are welcome, including pull requests written by AI agents: see the repository's CONTRIBUTING and AGENTS.md.


An unofficial fan project, not affiliated with or endorsed by Electronic Arts. Earth & Beyond is EA's trademark. The repositories contain none of the game's art or data; you need your own copy of the game. The code is GPL v3 with EA's additional terms.

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  1. EnB EnB Public

    Byte-exact C++ reconstruction of the Earth & Beyond game client (unofficial fan project)

    C++

  2. .github .github Public

    Open-EnB's organisation profile and default community files

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