Open-source work on Earth & Beyond, Westwood Studios' 2002 space MMORPG.
EnB: a byte-exact reconstruction, in C++, of the game client
(client.exe, built with Visual C++ 6.0 SP4). The source compiles back to the same machine code as
the retail executable, with the original class names and Westwood's coding conventions. Where the
client shares code with the WWVegas libraries EA published (Renegade, Generals / Zero Hour), that
code is imported from EA's release; the rest is reverse engineered and proven function by function
against the retail binary.
Contributions are welcome, including pull requests written by AI agents: see the repository's CONTRIBUTING and AGENTS.md.
An unofficial fan project, not affiliated with or endorsed by Electronic Arts. Earth & Beyond is EA's trademark. The repositories contain none of the game's art or data; you need your own copy of the game. The code is GPL v3 with EA's additional terms.