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Source code of the Off the Clock mods for Wall World 2: BepInEx 5 plugins (C#, Unity 2022.3), PC. MIT.

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Wall World 2 Mods by Off the Clock

Source code of the Off the Clock mods for Wall World 2: BepInEx 5 plugins (C#, Unity 2022.3), PC.

The mods

Mod What it does Version Download
Add Dust and Ore (Src/WW2AddDustAndOre) Add Dust and ore in Wall World 2 with a key: Numpad 7 adds Dust for permanent upgrades (a Dust farm without the farming), Numpad 8 adds every ore type to your mission wallet. Amounts in the config; your save is backed up first. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Bigger Carry Capacity (Src/WW2CarryCapacity) Bigger carry capacity for Wall World 2: your miner's ore bag holds 3 times as much (1x to 100x in the config), so fewer trips back to the spider. Every vacuum upgrade is multiplied too. Nothing is saved; remove it any time. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Damage Multiplier (Boss-Safe) (Src/WW2DamageMultiplier) Damage multiplier for Wall World 2: your turrets, drill gun and abilities deal x1 to x100 damage to monsters. Boss-safe: the story boss escape plays normally and every boss phase still triggers. Nothing is saved. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Faster Miner and Spider (Src/WW2FasterMovement) Faster miner and spider for Wall World 2: separate speed sliders for your miner and your spider, x1 to x10, using the game's own speed buffs. Your upgrades still count. Nothing is saved. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Game Speed - Fast Forward and Slow Motion (Src/WW2GameSpeed) Game speed for Wall World 2: fast forward or slow motion with Numpad + and Numpad - (x0.25 to x5, up to x10 in the config), Numpad 0 for normal speed. Works with the pause menu and the Slow Motion ability. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
God Mode and Immortal Spider (Src/WW2GodMode) God mode for Wall World 2: your miner takes no damage (Numpad 1) and your spider and its hub can't be destroyed (Numpad 2). Uses the developers' own immortality switch; no cheat menu, no trainer, achievements not blocked. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
No Waves and Slower Waves (Src/WW2WaveControl) No waves or slower waves for Wall World 2: peaceful mining with the danger meter frozen (Numpad 3), or choose how fast monster swarms come (x0 to x10). Story, mission and boss waves stay. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Ore and Dust Multiplier (Src/WW2OreDustMultiplier) Ore and Dust multiplier for Wall World 2: every ore you bring to the spider and all Dust you earn count x1 to x100, two separate sliders. Your save is backed up before the first extra Dust. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Ore Reveal - See Ore Through the Fog (Src/WW2OreReveal) Ore reveal for Wall World 2: see ore and resources through the fog in the caves around you (Numpad 5), or uncover whole caves like a map. Secret blocks stay secret unless you switch them on too. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Resource Magnet - Bigger Pickup Radius (Src/WW2ResourceMagnet) Resource magnet for Wall World 2: your vacuum pulls ore from x1 to x100 farther away, or from the whole cave, optionally from every direction. Every vacuum upgrade still counts. Nothing is saved. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Save Backup - Automatic Rolling Backups (Src/WW2SaveBackup) Automatic save backup for Wall World 2: your save folder is copied at every game start and before the game saves, keeping the newest 20, plus a back-up-now key (Numpad 6). Easy restore steps included. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Teleport to Spider (Src/WW2TeleportToSpider) Teleport to spider for Wall World 2: one key (Numpad 4) brings your miner back to the spider from anywhere in the cave, using the game's own cave-teleporter jump. Nothing is saved. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet
Unlock All Turrets and Blueprints (Src/WW2UnlockAll) Unlock all turrets and blueprints in Wall World 2: every mission starts with all turrets, and Numpad 9 (pressed twice) unlocks every shop blueprint for good. Your save is backed up first; nothing paid or DLC is unlocked. Wall World 2 1.0.9 (Steam, GOG, Amazon) + BepInEx 5. 1.0.0 not released yet

Download the mods from the pages above. This repository is the source code, so you can see exactly what each mod does.

Build it yourself

You need Windows, the .NET SDK (8 or newer) and the game with BepInEx installed. The projects compile against the game's and BepInEx's own DLLs from your install; no game files are in this repository. Copy the DLLs listed in Src/Directory.Build.props (or in the mod's .csproj) into the refs\ folder named there (from the game's Managed / BepInEx core / BepInEx interop folders), or point the build at another folder with -p:<RefsProperty>=<folder>. Then:

dotnet build Src/<Mod> -c Release

The plugin DLL lands in Src/<Mod>/bin/; copy it to <game folder>\BepInEx\plugins\. Players should install from the mod pages above instead.

Src/otc_bepinex/ is a vendored copy of otc-bepinex (MIT): fail-safe Harmony patching, hotkeys and [SELFCHECK] lines shared by all our plugins.

What the mods do and don't do

  • Only what the mod page says. Single player; nothing affects other players or online modes.
  • Settings at the game's own values by default, with wide ranges and a short note beside each setting.
  • Honest side effects: each mod page and README says what it changes (saves, achievements, cheat flags).

Bugs and ideas

Open an issue. Please include the mod and version, the game version, what you did and what happened, and the log lines that mention the mod.

Licence

MIT. You may learn from, reuse and adapt this code; keep the copyright notice. A friendly request (not a licence term): please don't re-upload our mods. Link to our pages instead, so players always get the current version.

Written with AI coding help (Claude). Every release passes our offline tests and an automated in-game check before it is published; we also play-test the mods by hand.

Wall World 2 is a trademark of its owner (Alawar). This project is not affiliated with or endorsed by them.

About

Source code of the Off the Clock mods for Wall World 2: BepInEx 5 plugins (C#, Unity 2022.3), PC. MIT.

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