I am from southern Germany with a professional background in software development (ANSI C and Java) and many years of experience in software testing and quality assurance.
I build and maintain Lua mods for Warhammer 40,000: Darktide, from HUD tools and combat feedback to communication features, developer utilities, and bug fixes.
I approach modding with an engineering and quality assurance mindset. I enjoy investigating complex game mechanics, understanding how systems interact, and finding practical solutions to problems.
I make extensive use of ChatGPT and Claude throughout development, including source code analysis, exploring implementation approaches, generating and refactoring Lua code, debugging, and investigating edge cases.
Modern AI models offer analytical capabilities that are particularly valuable when navigating large, unfamiliar codebases like Darktide's. They allow me to tackle more ambitious projects and work considerably more efficiently.
But AI-assisted development is not automated development.
I define the requirements, make architectural and technical decisions, challenge proposed solutions, and take responsibility for the resulting software. Every development step is manually reviewed, and changes are tested in-game wherever possible.
My professional testing background is particularly valuable here. AI-generated code can look convincing while being fundamentally wrong. Recognizing those mistakes, understanding their causes, and verifying that implementations actually work still requires considerable hands-on effort.
Much of my work also happens after the initial release: analyzing crash logs, reproducing bugs, investigating game updates, implementing compatibility fixes, reviewing contributions, and helping other modders and players.
AI amplifies my engineering experience. It doesn't replace the work, critical thinking, or responsibility behind the software.
All my projects are open source, so anyone interested can inspect the implementations, report issues, or contribute improvements.
The links below lead to each mod's source repository. Visit my Nexus Mods profile for published downloads.
| Mod | What it does |
|---|---|
| Radar | A configurable radar for items, objectives, and enemy targets. |
| Overflow Meter | Estimates Toughness sharing and nearby team demand for Skitarii and Veteran talents. |
| Perfect Thrust | Shows when a charged attack reaches its optimal charge point. |
| Perfect Keystones | Tracks class keystone effects, stacks, durations, and cooldowns near the crosshair. |
| For Da Emprah! | An expanded communication wheel, command keybinds, and customizable chat messages. |
| Skitarii Chat | Mechanicus-style encoded messages that other mod users can decode. |
| Show CJK Glyphs Plus | Displays Chinese, Japanese, and Korean glyphs without changing your game language. |
| Boss Health Fix | Works around a boss HUD crash caused by stale or destroyed health extensions. |
| Icon Browser | A developer utility for browsing UI icon materials and copying their paths. |
Beyond my own projects, I help maintain several established Darktide mods, including NumericUI, Healthbars, ChatBlock, ProfilePictures, Ping Monitor, and Tertium 5.
I also contribute fixes and improvements to other community projects.
Maintaining existing software is just as important to me as creating something new. Keeping mods compatible with game updates, investigating user reports, and preserving functionality often takes more effort than implementing the original feature.
My Darktide mod source library brings my mods together in one automatically synchronized repository, ready to browse, clone, and explore.
The individual repositories remain the home for development. Please send bug reports, suggestions, and pull requests to the relevant mod's repository.
Fueled by ☕ and occasionally 🍺.
For the Emperor. For the Omnissiah.



