The lip-sync from audio feature in the Cubism SDK for Unity uses the AudioClip API to obtain waveform information. However, since the API for dynamically obtaining waveform information from an AudioClip is not supported for WebGL builds in Unity, the lip-sync feature in the Cubism SDK for Unity is also not supported for WebGL exports.
For details, please check the official Unity documentation.
Cubism SDK for Unity currently does not support Windows ARM64 builds for Unity 2023.1 or later. A supported version will be announced in a future release.
Due to development version constraints, the Cubism SDK for Unity's .meta file format is not compatible with Tuanjie.
Building while retaining the .meta files immediately after import may result in errors.
After importing the Unity Package, you can resolve this by running Reimport All to re-import the files and regenerate the .meta files.
This product does not use the APIs or third-party products specified in Apple's privacy manifest policy. This will be addressed in future updates if this product requires such support. Please check the documentation published by Apple for details.
Privacy updates for App Store submissions
To use .bundle and .dylib on macOS Catalina or later, you need to be connected to an online environment to verify your notarization.
For details, please check the official Apple documentation.
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