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Crewfall (working title)

A single-player, browser-based social deduction game. You are one of 6–15 crew members on a ship. One or more are impostors. Everyone else is a scripted bot with its own eyes, memory, suspicions, and voice. Meetings are text chat: you type, the bots argue back.

Runs fully offline in Chrome or Edge on Windows. No accounts, no server, no network.

Play

Double-click play.bat. The first run installs packages (needs the internet once). A browser tab opens with the game. Close the command window to stop.

Develop

npm install
npm run dev      # start the game
npm test         # run all tests
npm run typecheck
npm run sim -- --games 200 --map kestrel --difficulty normal   # balance simulator

Docs

  • SPEC.md — the full design.
  • docs/STATUS.md — what works right now.
  • docs/HOW-TO-PLAY.md — controls and systems.
  • docs/DECISIONS.md — dated log of design and technical choices.
  • docs/CONVENTIONS.md — folder layout and coding rules.

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