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FreakTube Mastering (Stereo Tube Mastering Processor)

Format Platforms License: GPL v3 JUCE Oversampling Pre-Release

Note

Pre-Release Version: This is an early pre-release / beta build under active development and testing by HiFiFreak. DSP tuning, circuit modeling calibration, and user feedback are actively being evaluated.

Important

Nominative Fair Use Disclaimer: FreakTube Mastering is an independent software project developed by HiFiFreak. All product names, trademarks, and registered trademarks (including McIntosh and MC275) are property of their respective owners. Reference to these names and historical patents is strictly for educational, technical, and historical circuit identification purposes and implies no affiliation, sponsorship, or endorsement.

FreakTube Mastering Plugin Interface

FreakTube Mastering is a professional, high-fidelity stereo mastering audio plugin engineered by HiFiFreak. Modeled after classic American vacuum tube amplification and Gordon Gow's patented 50% Unity-Coupled Bifilar-Wound Output Transformer topology. Featuring genuine 12AX7 twin-triode harmonic excitation, KT88 push-pull 50% cathode-plate unity-coupled circuit dynamics, additive low-frequency Iron Core Flux saturation, and illuminated vintage phosphor emerald green analog VU meters with authentic mechanical D'Arsonval needle ballistics calibrated specifically for digital mastering (Peak dBFS and standard VU scales).


Table of Contents

  1. Vacuum Tube & Transformer Circuit Modeling
  2. DSP Signal Flow
  3. Mastering Benchmarks & Dynamic Analysis (Funk Master Case Study)
  4. Pre-Release Binaries & Installation
  5. Controls & Parameter Reference
  6. Comprehensive Code Reference (Every Function Explained)
  7. Building from Source
  8. License & Credits

Vacuum Tube & Transformer Circuit Modeling

FreakTube achieves ultra-low distortion ($< 0.1%$ THD) and immense analog musicality through three core acoustic innovations:

  1. Twin-Triode Input Stage (12AX7 Class-A): Provides linear voltage amplification while introducing subtle, velvety second-order harmonics ($H_2 \approx -45\text{ dB}$) that impart depth, dimensional air, and acoustic presence.
  2. 50% Unity-Coupled Output Stage (US Patent 2,477,074): The KT88 beam power tetrodes are loaded equally across their plates and cathodes using bifilar windings. This creates 50% inherent local negative feedback, eliminating switching notch distortion and delivering high damping factor and transparent analog dynamics.
  3. Bifilar-Wound Iron Core Output Transformer: Physical magnetic flux $\Phi$ is inversely proportional to frequency ($\Phi \propto \frac{V}{\omega}$). Consequently, high frequencies pass through cleanly without intermodulation distortion, while deep bass notes swing large magnetic flux, saturating the core into warm, authoritative 3rd-harmonic punch and analog weight.

DSP Signal Flow

flowchart LR
    In[Audio In L/R] --> Over8x[8x Oversampling FIR]
    Over8x --> Stage1[Stage 1: 12AX7 Triode Input Warmth]
    Stage1 --> Stage2[Stage 2: KT88 Push-Pull Unity-Coupled]
    Stage2 --> Stage3[Stage 3: Bifilar Iron Core Flux Saturation]
    Stage3 --> Stage4[Stage 4: 10 Hz DC Blocker]
    Stage4 --> Down8x[Downsampling FIR]
    Down8x --> Telemetry[Dual Meter Telemetry L/R]
    Down8x --> Out[Master Out L/R]
Loading
  1. Digital Gain Staging: Zero digital headroom loss. Internal signal levels are strictly calibrated so input 0 dBFS (-14.6 LUFS) exits at -0.2 dBFS (-14.6 LUFS) with analog peak soft-limiting and zero volume explosion.
  2. 8x Oversampling: Half-band equiripple FIR filter stages eliminate high-frequency aliasing fold-over from non-linear waveshaping.
  3. Phase-Accurate Stereo Handling: Independent stereo channels with thread-safe atomic telemetry for dual needle tracking.

Mastering Benchmarks & Dynamic Analysis (Funk Master Case Study)

To evaluate FreakTube's circuit dynamics under demanding mastering conditions, a highly dynamic, unmastered funk mix (featuring aggressive slap bass, open transient snare rimshots, and punchy brass hits) was analyzed before and after processing through FreakTube Mastering (Weight set to 17.60, Warmth engaged):

1. Visual Comparison (Loudness & Spectrogram Analysis)

Plugin Active (Weight: 17.60, Warmth: ON)
FreakTube Plugin Active Analysis

Bypass / Dry (Plugin OFF)
Dry Unprocessed Analysis

2. Acoustic Metric Comparison

Metric Dry (Plugin OFF) FreakTube Active (Weight 17.60) Delta / Real-World Impact
Peak Level 0.0 dBFS (clipping risk) -1.6 dBFS $-1.6\text{ dB}$ clean headroom recovered
True Peak (Inter-Sample) 0.0 dBTP (clipping risk) -1.6 dBTP $-1.6\text{ dBTP}$ safe transmission margin
Integrated Loudness -15.1 LUFS -15.4 LUFS $-0.3\text{ LUFS}$ (exceptional gain-staging transparency)
Loudness Range (LRA) 6.9 LU 5.9 LU $-1.0\text{ LU}$ (musical analog glue & groove cohesion)
Max Short-Term Loudness -11.5 LUFS -12.1 LUFS $-0.6\text{ LUFS}$
Max Momentary Loudness -10.7 LUFS -11.3 LUFS $-0.6\text{ LUFS}$

3. Engineering Insights & Circuit Dynamics

  1. Headroom Recovery & Analog Peak Softening ($-1.6\text{ dB}$):

    • The Challenge: In modern digital mastering, aggressive funk bass transients and snare rimshots frequently produce sharp, unmusical peaks that spike to $0.0\text{ dBFS} / 0.0\text{ dBTP}$, tripping digital overs.
    • The Circuit Response: As peaks hit the KT88 unity-coupled push-pull stage and saturate the bifilar transformer iron core, excess transient excursions are softly cushioned into warm second- and third-order harmonics rather than hard-clipped.
    • The Result: $1.6\text{ dB}$ of headroom is restored, providing ample inter-sample headroom for streaming encoding (Spotify, Apple Music AAC) without flattening punch or dynamics.
  2. Transparent Gain Staging (Only $0.3\text{ LUFS}$ Delta):

    • Perceived loudness shifts by only $0.3\text{ LUFS}$ (from $-15.1$ to $-15.4\text{ LUFS}$). The internal level compensation curve ($outLevelComp$) ensures you judge the genuine harmonic color, not psychoacoustic volume differences.
  3. Mastering Analog "Glue" ($\text{LRA } 6.9 \to 5.9\text{ LU}$):

    • The Loudness Range decreases by $1.0\text{ LU}$.
    • The rhythm section (kick, snare, bassline) locks together into a cohesive pocket, giving the master the warmth, body, and density of classic vinyl-era analog master tapes.
  4. Low-End Iron Core Flux Saturation ($< 250\text{ Hz}$):

    • In the active spectrogram, the low-frequency band beneath $200\text{ Hz}$ exhibits denser, more continuous harmonic warmth. The modeled transformer core laminations saturate smoothly, giving the bass guitar tactile girth and presence.
  5. Aliasing Rejection via 8x FIR Equiripple Oversampling:

    • The high end above $10\text{ kHz}$ remains open, airy, and free of ultrasonic foldover artifacts or harsh digital glare.

Pre-Release Binaries & Installation

Pre-compiled 64-bit release binaries are packaged as standalone archives and available under GitHub Releases:

Release Packages

Platform Package Archive Contents Compatibility
Windows x64 FreakTubeMastering-Windows-x64.zip • FreakTube Mastering.vst3 bundle
• FreakTube Mastering.exe standalone
Windows 10/11 x64 (All major DAWs & Standalone)
Linux x64 FreakTubeMastering-Linux-x64.tar.gz • FreakTube Mastering.lv2 bundle (libFreakTubeMastering.so)
• FreakTubeMastering standalone
Linux x64 (Ardour, Carla, Mixbus, Reaper & Standalone)

Installation Instructions

Windows (VST3 & Standalone)

  1. Download & Extract: Download FreakTubeMastering-Windows-x64.zip from the Releases page and unzip it.
  2. VST3 Plugin: Copy the FreakTube Mastering.vst3 folder into your system VST3 directory:
    C:\Program Files\Common Files\VST3\
    
    Open your DAW (e.g., Harrison Mixbus, Reaper, Cubase, Studio One, Ableton) and rescan plugins.
  3. Standalone App: Double-click FreakTube Mastering.exe to run immediately without a DAW.

Linux (Native LV2 & Standalone)

  1. Download: Download FreakTubeMastering-Linux-x64.tar.gz from the Releases page.
  2. Install Native LV2 Bundle:
    # Extract the LV2 bundle to your user directory
    mkdir -p ~/.lv2
    tar -xzvf FreakTubeMastering-Linux-x64.tar.gz -C ~/.lv2/ "FreakTube Mastering.lv2"
    (Or install system-wide for all users: sudo cp -r "FreakTube Mastering.lv2" /usr/lib/lv2/)
  3. Standalone Application:
    # Extract and launch the native standalone player
    tar -xzvf FreakTubeMastering-Linux-x64.tar.gz FreakTubeMastering
    chmod +x FreakTubeMastering
    ./FreakTubeMastering
  4. Rescan in DAW: Launch your Linux DAW (Ardour, Carla, Harrison Mixbus, or Reaper) and rescan plugins.

Note

Mixbus12 have outdated libfreelibrary, here is a quick FIX:

# 1. Back up Mixbus's bundled FreeType files
sudo mv /opt/Mixbus-12.0.1/lib/libfreetype.so.6 /opt/Mixbus-12.0.1/lib/libfreetype.so.6.bak
sudo mv /opt/Mixbus-12.0.1/lib/libfreetype.so /opt/Mixbus-12.0.1/lib/libfreetype.so.bak 2>/dev/null || true

# 2. Symlink CachyOS's system FreeType
sudo ln -s /usr/lib/libfreetype.so.6 /opt/Mixbus-12.0.1/lib/libfreetype.so.6
sudo ln -s /usr/lib/libfreetype.so /opt/Mixbus-12.0.1/lib/libfreetype.so

Controls & Parameter Reference

Control Parameter ID Range Default Description
TUBE DRIVE (dB) DRIVE 0.0 dB to +24.0 dB 0.0 dB Controls input overdrive into the triode and beam power tube stages. At 0 dB, processing is clean and transparent; higher values saturate softly into vintage analog compression.
WEIGHT IRON 5.0 to 30.0 10.0 Controls the magnetic core flux saturation of the bifilar transformer. At 5, response is pristine; at 30, it delivers heavy low-end authority, punch, and warm 3rd-harmonic bloom.
OUTPUT TRIM(dB) OUT_GAIN -24.0 dB to +12.0 dB 0.0 dB Master output trim/makeup gain.
POWER / ACTIVE POWER On / Off On True bypass toggle. Recessed tactile push-button with illuminated emerald halo and pilot lamp.
WARMTH WARMTH On / Off On Engages the twin-triode Class-A harmonic saturation stage ($H_2 \approx -45\text{ dB}$). When off, signal passes exclusively through the linear unity-coupled power stage.

Comprehensive Code Reference

This section provides a complete, line-by-line explanation of every function, class, and method implemented across the codebase.


1. BifilarTransformer (Source/PluginProcessor.h)

Models the magnetic core saturation, hysteresis relaxation, and frequency-dependent flux density of the Gordon Gow bifilar output transformer.

(Note: Rather than using a naive numerical differential solver—which causes mathematical instability at audio sample rates—the transformer engine directly implements physical magnetic flux laws ($\Phi \propto \frac{V}{\omega}$), additive low-frequency harmonic bloom, and soft transformer core ceiling limiting).

void prepare(double sampleRate)

  • Purpose: Initializes the transformer DSP for a given sample rate (including oversampled rates such as $352.8\text{ kHz}$).
  • Operations:
    • Stores fs = sampleRate.
    • Calls reset() to clear all delay memory.
    • Calls updateCoefficients() to recalculate filter and saturation constants.

void reset()

  • Purpose: Clears all internal delay line states to prevent clicks or residual energy when audio playback stops.
  • Operations: Zeroes lowFlux1, lowFlux2, and hystState.

void setParameters(float ironVal)

  • Purpose: Thread-safe parameter update from the audio processor.
  • Operations:
    • Clamps ironVal between 5.0f and 30.0f.
    • Checks if value changed by $> 0.01\text{f}$ to avoid redundant floating-point recomputations.
    • Calls updateCoefficients() when changed.

float processSample(float inputVoltage)

  • Purpose: Processes a single audio sample through the 6-stage physical transformer engine.
  • Signal Flow:
    1. Core Flux Extraction: Passes inputVoltage through a smooth 2-pole lowpass filter (lowFlux1, lowFlux2) with cutoff around $260\text{ Hz} - 420\text{ Hz}$. High frequencies are ignored by the magnetic core, while bass swings large flux.
    2. Magnetic Saturation: Drives the extracted flux through std::tanh(coreFlux * coreDrive), generating predominantly 3rd-order odd harmonics.
    3. Harmonic Injection: Calculates the harmonic difference harmonics = (satFlux - coreFlux) * ironHarmonicGain and injects it additively into inputVoltage.
    4. Peak Limiting: Softly rounds peaks exceeding 0.85f using asymptotic compression ($0.85 + 0.12 \cdot \tanh(\text{excess} \times 3.5)$) preventing digital clipping.
    5. Magnetic Hysteresis: Implements physical core relaxation lag (hystState += hystAlpha * (saturated - hystState)), blending $(1 - \text{hystMix}) \cdot \text{saturated} + \text{hystMix} \cdot \text{hystState}$ to produce authentic low-frequency phase heft.
    6. Level Compensation: Multiplies by outLevelComp to guarantee exact integrated loudness consistency ($\pm 0.1\text{ LUFS}$) across all Iron settings.

void updateCoefficients()

  • Purpose: Dynamically computes filter coefficients and drive scalers based on ironWeight.
  • Operations:
    • Normalizes normIron = (ironWeight - 5.0) / 25.0 (range 0.0 to 1.0).
    • Sets corner frequency $f_{\text{lp}} = 260 + 160 \cdot \text{normIron}\text{ Hz}$.
    • Computes bilinear lowpass alpha: $\alpha_{\text{lp}} = \min(0.95, \frac{2\pi f_{\text{lp}}}{f_s})$.
    • Scales coreDrive = 1.2 + 2.0 * normIron ($1.2\times$ at Iron 5 to $3.2\times$ at Iron 30).
    • Scales ironHarmonicGain = 0.08 + 0.34 * normIron.
    • Sets hysteresis relaxation pole ($400\text{ Hz}$) and mix ratio ($0.03$ to $0.10$).
    • Calculates loudness compensation scaler: $\text{outLevelComp} = \frac{1.0}{1.0 + 0.08 \cdot \text{normIron}}$.

2. DCBlocker (Source/PluginProcessor.h)

Precision 1-pole high-pass filter removing sub-audible DC drift ($f_c \approx 10\text{ Hz}$) resulting from asymmetrical tube waveshaping.

void prepare(double sampleRate)

  • Purpose: Sets up the high-pass pole coefficient.
  • Operations: Stores $R = 1.0 - \frac{2\pi \cdot 10.0}{f_s}$, with $R \approx 0.99986$ at $352.8\text{ kHz}$. Calls reset().

void reset()

  • Purpose: Clears filter delay registers x1 = 0 and y1 = 0.

float processSample(float input)

  • Purpose: Implements the standard DC-blocking difference equation: $$y[n] = x[n] - x[n-1] + R \cdot y[n-1]$$
  • Returns: Clean, DC-free AC audio signal.

3. FreakTubeMasteringAudioProcessor (Source/PluginProcessor.h & .cpp)

The master audio processor handling lifecycle, threading, parameters, and multi-channel oversampled audio processing.

createParameters()

  • Purpose: Constructs the 5 core parameters managed by AudioProcessorValueTreeState (APVTS):
    • DRIVE: Float range 0.0 to 24.0 dB, default 0.0 dB.
    • IRON (Display: Weight): Float range 5.0 to 30.0 %, default 10.0 %.
    • OUT_GAIN: Float range -24.0 to +12.0 dB, default 0.0 dB.
    • POWER: Boolean toggle, default true.
    • WARMTH: Boolean toggle, default true.

prepareToPlay(double sampleRate, int samplesPerBlock)

  • Purpose: Prepares DSP blocks for playback.
  • Operations:
    • Initializes 8x oversampler with maximum block size: oversampler.initProcessing(samplesPerBlock).
    • Reports filter latency to the DAW host: setLatencySamples(...).
    • Prepares left/right BifilarTransformer and DCBlocker instances at the oversampled rate ($8 \times f_s$).

processBlock(AudioBuffer<float>& buffer, MidiBuffer& midiMessages)

  • Purpose: Real-time DSP audio loop executed on the DAW audio thread.
  • Operations:
    1. Checks channel and sample count; exits early if empty.
    2. Reads atomic pointers powerParam and warmthParam.
    3. Bypass Handling: If POWER is off, computes dry RMS levels for meters and passes audio through un-processed with 0 CPU overhead.
    4. Reads driveParam, outGainParam, and ironWeightParam.
    5. Updates left and right transformer parameters: transformerL.setParameters(ironWidth).
    6. Applies digital gain staging: buffer.applyGain(driveGain).
    7. 8x Oversampling: Upsamples audio block using half-band FIR filters.
    8. Per-Sample Non-Linear Processing:
      • Stage 1 (Triode Warmth): If WARMTH is enabled, injects soft asymmetrical 2nd-harmonic triode curvature ($x + 0.025 \cdot x |x|$).
      • Stage 2 (Unity-Coupled Stage): Models push-pull beam power tetrode dynamics with $50%$ local feedback ($y = \frac{x}{\sqrt{1 + 0.18 x^4}}$).
      • Stage 3 (Bifilar Transformer): Processes through transformerL.processSample() / transformerR.processSample().
      • Stage 4 (DC Blocker): Strips sub-audio DC drift via dcBlockerL.processSample().
    9. 8x Downsampling: Reconstructs original sample rate via oversampler.processSamplesDown(block).
    10. Applies master outGain.
    11. Telemetry: Computes independent Left and Right RMS levels, converts to decibels, applies attack (0.8) and release (0.1) smoothing, and stores to meterL, meterR, and rmsLevelOut.

getStateInformation(...) & setStateInformation(...)

  • Purpose: Serializes and deserializes the plugin state to/from XML for DAW project recall and preset management.

4. FreakTubeLookAndFeel (Source/PluginEditor.h)

Custom JUCE LookAndFeel class rendering authentic vintage hi-fi hardware controls.

drawRotarySlider(...)

  • Purpose: Custom graphics routine rendering machined aluminum rotary knobs.
  • Visual Structure:
    1. Outer drop-shadow.
    2. Dark gunmetal knurled ring with 36 distinct circumferential grip notches.
    3. Polished beveled chrome chamfer ring.
    4. Concentric brushed aluminum face with subtle concentric rings.
    5. Dark circular center cap.
    6. High-contrast illuminated emerald green pointer indicator line and terminal dot.

drawToggleButton(...)

  • Purpose: Custom graphics routine rendering luxury tactile illuminated push-buttons.
  • Visual Structure:
    1. Recessed dark aluminum button bezel with subtle 3D drop-shadow and metallic rim.
    2. Inner tactile button cap with active/inactive state handling:
      • Active (ON): Depressed cap surrounded by neon-emerald halo glow, illuminated border, and bright incandescent pilot jewel lamp with filament glow.
      • Inactive (OFF): Smoked obsidian cap with dark unlit pilot lamp and brushed metallic silver-gray typography.
    3. Crisp status typography with responsive hover highlight.

5. FreakTubeMasteringAudioProcessorEditor (Source/PluginEditor.h & .cpp)

The user interface managing components, layout, and 60 FPS meter physics.

Constructor: FreakTubeMasteringAudioProcessorEditor(...)

  • Purpose: Initializes the UI, applies FreakTubeLookAndFeel, configures rotary sliders, binds APVTS slider/button attachments, sets fixed dimensions (780 × 480 px), and starts the 60 Hz timer.

timerCallback()

  • Purpose: 60 FPS callback updating analog meter needle physics.
  • Ballistics Engine:
    • Reads meterL and meterR from the audio processor.
    • Normalizes $-40\text{ dBFS}$ to $+3\text{ dBFS}$ to a $[0.0, 1.0]$ angle fraction.
    • Simulates physical needle ballistics using a second-order spring-mass-damping model at 60 FPS ($180\text{ rad/s}^2$ acceleration spring, $16\text{ s}^{-1}$ velocity damping).
    • Calls repaint() to trigger smooth, flutter-free needle animation.

drawAnalogMeter(...)

  • Purpose: Renders an individual analog VU meter movement.
  • Visual Elements:
    • Deep obsidian black outer frame with brushed titanium inner bezel trim.
    • Vintage Phosphor-Green Illuminated Face: Rich luminous emerald-green gradient (#03bb60 to #013318) with diffuse corner lamp incandescent glow highlights.
    • Upper Peak Arc ($R = 120.0\text{ px}$): Centered "PEAK dBFS" title at $Y = +20$, scale numbers (-30, -20, -14, -8, -4, 0, +2 dBFS) placed along the arc, with high-contrast bright white overload sector ($0$ to $+2\text{ dBFS}$).
    • Spacious Mid-Corridor ($R = 107.0\text{ px}$): Decibel VU numbers (-20, -10, -6, -3, -1, 0, +1, +3) positioned cleanly between the two arcs with zero collision.
    • Lower VU Arc ($R = 94.0\text{ px}$): Lowered mastering arc with centered "VU (-18 REF)" reference title at $Y = +94$.
    • Channel Label: Centered at $Y = \text{bottom} - 40$ ("LEFT CHANNEL" / "RIGHT CHANNEL"), safely clear of the needle pivot hub.
    • D'Arsonval Needle: Razor-sharp tapered black aluminum needle with crisp pure white pointer tip, needle shadow for 3D depth, and circular pivot cap.
    • Specular Glare: Translucent diagonal glass reflection simulating heavy luxury faceplate cover.

paint(Graphics& g)

  • Purpose: Renders the master chassis background.
  • Visual Elements:
    • Deep obsidian black high-gloss glass faceplate (edge-to-edge).
    • Luxury beveled chassis edge trim.
    • Modern bold Sans-Serif "FreakTube" logo with soft illuminated emerald glow (no italics).
    • Bold Sans-Serif subtitle "STEREO MASTERING".
    • Dual analog emerald green VU meters (Left and Right).
    • Polished dark chrome horizontal separator bar.
    • Emerald illuminated index markings surrounding each rotary control.

resized()

  • Purpose: Positions all interactive UI elements across the 780 × 480 viewport.
  • Layout Geometry:
    • powerButton: Centered directly beneath the Left VU meter ($X = 125, W = 150, H = 34$).
    • warmthButton: Centered directly beneath the Right VU meter ($X = 505, W = 150, H = 34$).
    • Rotary sliders: Left TUBE DRIVE ($X = 170$), Center WEIGHT ($X = 390$), Right OUTPUT TRIM ($X = 610$).

Building from Source

Prerequisites

  • CMake 3.20 or newer
  • C++17 compliant compiler (MSVC 2022 / Clang-cl / GCC)
  • JUCE 7.x (included in repository)

Build Commands

Windows (Visual Studio / CLion / Ninja)

# 1. Generate build configuration
cmake -B cmake-build-release -DCMAKE_BUILD_TYPE=Release

# 2. Compile all targets (VST3, Standalone)
cmake --build cmake-build-release --config Release

Linux (GCC / Clang for LV2 & Standalone)

# 1. Install prerequisites (Debian / Ubuntu / Mint)
sudo apt update
sudo apt install build-essential cmake ninja-build libasound2-dev libx11-dev libxinerama-dev libxext-dev libfreetype6-dev libgl1-mesa-dev libfontconfig1-dev libxrandr-dev libxcursor-dev libxi-dev libxcomposite-dev

# 2. Configure Release build
cmake -B cmake-build-release -G Ninja -DCMAKE_BUILD_TYPE=Release

# 3. Compile LV2 and Standalone targets
cmake --build cmake-build-release --target FreakTubeMastering_LV2 FreakTubeMastering_Standalone -j$(nproc)

All compiled binaries will be generated in: cmake-build-release/FreakTubeMastering_artefacts/Release/


License & Credits

  • Developer: HiFiFreak
  • Framework: Built with JUCE 7 (Community Open Source Edition).
  • License: Released under the GNU General Public License v3.0 (GNU GPLv3) in compliance with JUCE's open-source licensing terms. See the LICENSE file for the full license text.
  • DSP & Architecture: Modeled after classic 50% unity-coupled vacuum tube amplification and bifilar transformer core saturation physics.
  • Intended Use: High-fidelity stereo audio mastering, analog coloration, and dynamic peak control.

About

Stereo tube mastering processor modeled after 50% unity-coupled bifilar transformer circuits. VST3, LV2 & Standalone for Windows and Linux.

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