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CanYuzbey/README.md

Can Yüzbey

I am a Computer Science and Engineering student at Sabancı University and an AI Research Intern at Vivax. I work on Python tools for data validation and research evaluation in brain-computer interface and healthcare information retrieval projects. I also build audio and visual software in Python and C++.

Selected public work

  • Music-Reactive Lighting — a Python desktop project that maps audio features to color output, with smoothing and onset-aware transitions.
  • C++ Audio Bitcrusher — a WAV-processing tool with adjustable quantization and sample-and-hold reduction; the repository includes before-and-after audio samples.
  • 1% Social — a React Native, Expo, and Supabase mobile prototype built around battery-gated posting. Real-device beta testing remains to be completed.

Current research project

TasteData is a three-person interdisciplinary project exploring how food-related measurements and confirmed culinary context could inform music generation. We are planning a synthetic-data-to-audio prototype. The project has been accepted for presentation at WorldCUR 2027 in Dubai, and our team received funding to attend.

LinkedIn

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  1. music-reactive-lighting music-reactive-lighting Public

    A music-reactive lighting system that translates musical structure and emotion into dynamic color palettes in real time.

    Python 1

  2. Cpp-Audio-Bitcrusher Cpp-Audio-Bitcrusher Public

    A command-line audio quantization tool written in C++ (STL) for retro DSP effects.

    C++ 2

  3. Cpp-Ascii-Art-Engine Cpp-Ascii-Art-Engine Public

    High-performance CLI rendering engine that converts raw image buffers into ASCII text using perceived luminance mapping and aspect ratio correction. Built with C++17.

    C++