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Newest
Comfortable display density
Compact display density
Fix portable example runtime and gate native/browser execution
#174
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Fix starter callback and color failures with full browser acceptance
#173
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Add a fixed-step lifecycle with native and WASM acceptance
#172
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Add installed project creation and native/web starter commands
#171
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Require a real Perry game and startup failure control in browser CI
#170
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Add portable game cleanup and fix canonical example startup
#169
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Capture direct native frames and verify both installed rendering paths
#168
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Fix installed Windows Jolt linking and verify native startup
#167
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Make the installed web command portable and preserve build failures
#166
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Fix FXC layered-material compilation with explicit lookup LOD
#165
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Use an explicit FXC lane for hosted Windows software rendering
#164
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Prevent stale temporal history after camera cuts
#163
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Preserve DX12 indirect draw identities and restore visibility GPU tests
#162
·
proggeramlug
opened
Sep 11, 2026
·
·
1
Require native links for every canonical example
#161
·
proggeramlug
opened
Sep 10, 2026
·
·
1
Execute Windows CI and fix six canonical example link failures
#160
·
proggeramlug
opened
Sep 10, 2026
·
·
1
Correct SSGI surface reconstruction and HD startup stability
#159
·
proggeramlug
opened
Sep 10, 2026
·
·
1
Make cutout coverage phase deterministic across backends
#158
·
proggeramlug
opened
Sep 10, 2026
·
·
1
Retain raw attachment and capability evidence for image portability
#157
·
proggeramlug
opened
Sep 10, 2026
·
·
1
Correct GPU timing readback and transmitted-shadow reconstruction
#156
·
proggeramlug
opened
Sep 10, 2026
·
·
1
Stabilize software SSGI and restore Windows and stacked CI qualification
#155
·
proggeramlug
opened
Sep 10, 2026
·
·
1
quality: enable repeatable Radeon Windows Vulkan qualification
#154
·
proggeramlug
opened
Sep 10, 2026
·
·
1
Rendering quality roadmap: layered PBR and renderer foundations
#147
·
proggeramlug
opened
Jul 27, 2026
·
·
22
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