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Copy pathlogger.py
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35 lines (29 loc) · 1.07 KB
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import logging
from logging.handlers import RotatingFileHandler
import os
def get_logger(name: str, log_file: str = "game_engine.log") -> logging.Logger:
"""
A logger that treats your disk like a circular buffer.
Because logs are like lives in a retro game:
once you run out, the old ones are gone.
"""
logger = logging.getLogger(name)
logger.setLevel(logging.DEBUG)
if not logger.handlers:
# 5MB rotation, keeping 3 backups - enough for a session
handler = RotatingFileHandler(
log_file,
maxBytes=5*1024*1024,
backupCount=3
)
formatter = logging.Formatter(
'[%(asctime)s] [%(levelname)s] [LEVEL_UP]: %(message)s',
datefmt='%H:%M:%S'
)
handler.setFormatter(formatter)
logger.addHandler(handler)
# Add a console stream because debugging needs immediate feedback
console = logging.StreamHandler()
console.setFormatter(formatter)
logger.addHandler(console)
return logger